AI in Wargaming - Jul 2026 progress and Next Steps
This note summarizes work conducted to date with respect to improving wargames and simulations with artificial intelligence (AI) and describes a novel approach to the mechanics of course of action generation that is currently (June 2026 ) being validated. Wargames are highly effective strategy training and validation methods that have proven their worth over decades of use. However human-centric simulations [^1] are highly inefficient, requiring significant resources to staff and support and are limited to the pace of the slowest decision-maker. This means that the opportunity to run wargames are constrained by resources and there is little, if any opportunity, to re-run a simulation with a different set of starting conditions. Nevertheless, in our experience of participating in or running 100+ military and commercial wargames, their effectiveness as a training and validation tool is unchallenged. ...